#pragma once
#include "fwddec.hpp"
#include "script/dataList.hpp"
#include "script/scriptIdBase.hpp"
#include "script/scriptResource.hpp"
#include "script/scriptHandler.hpp"
#include "script/scriptHandlerMgr.hpp"
#include "script/scriptHandlerNetComponent.hpp"
#include "script/CGameScriptHandler.hpp"
#include "script/CGameScriptHandlerNetComponent.hpp"